Learning game
The aim of the learning game “The Wanted Danube” is to transmit knowledge about culture, nature and everyday life in the Danube countries. The contents of the game were translated into the languages of the partner countries. They were played and tested with different target groups such as pupils and elderly people.
Stage/Step 1: Mapping of the playing cards on the displayed image of the Danube.
Stage/Step 2: Explaining the images.
Stage/Step 3: Discussing the topics and and identifying common European heritage.
The Danube Game was implemented at the Pedagogic High School “Carmen Sylva” Timisoara on 04.10 2017. The game was presented by using Powerpoint slides at the second partner meeting in Ruse.
Pedagogical Information
Games make learning concepts accessible for students encouraging their creativity and shaping personal opinion.European Dimension
The participants assimilated knowledge about different Danube countries and had joint discussions about Danube countries.Applied in projects
Open Doors for Danube Countries for All
The ODDA Project took place from February 2017 until February 2018 and it was coordinated by the Institute for Virtual and Face-to-face Learning in Adult Education at Ulm University (ILEU e.V.), President Carmen Stadelhofer. Five regional teams of the international educational network Danube-Networkers worked together in the project and contributed to fostering the intercultural communication in Europe and in the Danube area in particular. The regional teams were from Bulgaria-University of Ruse ”Angel Kanchev”, Center for Life Long Learning, Croatia -The Public Open University Zagreb (POUZ) University of the Third Age, Germany- DANET e.V. c/o ILEU e.V., Romania -The Association “The Writers League” Timisoara Banat Branch and Serbia- Youth Club of Backa Palanka.